Friday, 1 March 2013

Facial Sketchwork: Dale + Outfitting ;)

 Firstly I apologize for the uploading of 3 pictures, these were originally all on one sheet of A3 and my scanners A4 sized, hence why multiple uploads. 
This is just sketch work capturing the construction of one of the characters facial features from different angles, I want to be able to recreate him solidly in a 2D space as so to speak so, for things like lip-sync work and even for scenes where the focus isn't on the face, this is very important to me.

 Some shorthand sketches accompany the larger images, I guess this was a pot shot at expression, which I still need to work heavily on.
Done in blue & 2B graphite, hell of a lot of fun to do!

And last but not least is some various outfit concepts, whether anything comes of them I'm not sure, I tried to keep some of the original designs from my old work, I think if i lost some of those it might change who he is in a way. I'm not keep to let that happen. However I have to say he' looks quite snazzy in some of these outfits, others not so much. I can't just think of aesthetics though with his appearance he needs to be able to move well. i think jumping around rooftops wearing a fisherman's jumper might get a bit warm and trying to run properly in a heavy ol' war issue trench might slow you down so gotta keep him light with the clothing. Other things could be omitted due to time constraints. Adding a courier bag for example means i have to plot that out in secondary animation and its another thing to have to line and/or colour.


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